July 2008

Editorial
Welcome to Issue 031! Well, we’re officially halfway through 2008 now, and seriously questioning where the time goes these days as we get stuck into the serious work on your August issue already! So before we wake up to Christmas bells ringing in the morning, let me quickly mention some of this month’s highlights so you can get stuck in!
First of all, I can’t help but excitedly tell you about our brand new Space Painting Tutorial Series by the we-can’t-believe-he-has-time-to-write-tutorials-for-us busy Dr. Chee Ming Wong (page 101). Chee actually called me up not too long ago to ask me if he had any limitations as to what he could write for this tutorial, as he loves to get into the theory and talk about the details in depth, and as soon as we heard this we got really excited and simply couldn’t wait to see the finished draft... which we proudly feature in this magazine – just for you! Chee certainly impresses us all with this first tutorial instalment, and I am proud to announce that this tutorial series will in fact be running for this and the next 11 months! Yep, that’s right: a 12-month tutorial series all about space art creation – so get your space hats on, pick up your Wacom and get painting! We all expect to see some wonderful space creations this time next year, so no excuses – get stuck in and learn from the Master, exclusively in 2DArtist mag!
Our must-see interview this month is with ArenaNet Concept Artist, Rich Anderson, aka “FlapTraps” (page 041). We find out where the nickname “FlapTraps” originated from, all about his work environment and his inspirations... and how he has developed the trick of using the eraser in Photoshop to enhance his awe-inspiring artworks! This interview is pretty much packed with all the kind of stuff that great interviews are made of, and because we love his work so much we’ve given plenty of his images full-page spreads to really get the creative juices flowing in all of you. So enjoy Rich’s offerings and don’t say I didn’t warn you about that inspiration thing – you’ll be diving on that Wacom in no time, trust me!
We’ve actually taken a ‘politically correct’ stance on our interviews this month, with equal measures of interview goodness from the guys and gals. There’s plenty in this issue for all and everyone, so get reading before the August issue comes out and you run out of time! *winks*
We’ve heard that a lot actually: that we put so much content in our mags that it’s actually hard to get through the whole issue – cover to cover – in just a month! Well, we take that as a compliment as we’re not likely to stop providing the packed content anytime soon, so enjoy the latest instalment from the 2DArtist team and feel free to let us know what you think! Ed.

Interview:
Drazenka Kimpel
Illustrator & Graphic Designer

Interview:
Gerhard Moszi
Concept Artist & Matte Painter

Interview:
Kirsi Salonen
Freelance Concept Artist, Writer & Illustrator

Interview:
Rich Anderson
ArenaNet Environment/
Character Concept Artist

Article:
Sketchbook of Jeff Haynie

Galleries:
10 of the Best 2D Artworks

Stylised Challenge:
This Month’s Finalists/Last Month’s Making Ofs

Tutorial:
Painting Curls
How to Paint Curls by Bente Schlick

Tutorial:
Speed Painting
With Robin Olausson & Serg S.

Tutorial:
Space Painting
NEW Painting Series By Dr Chee Ming Wong

Tutorial:
Creature Concept
Part Five of Mike Corriero’s Tutorial Series

Making Of:
Beacon Tower
Project Overview By Andrew Berends

Making Of:
Jamukha, Got Milk?
Project Overview By Rodny Mella

Making Of:
Hellboy
Project Overview By Kerem Beyit

Promotion:
No Control
Digital Art Masters Free Chapter Promotion

 

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