114 Pages
We’ve gone environment friendly this month with three tutorials dedicated to creating stunning environments! First up, Serg Souleiman is here to teach us his techniques when using a 3D base, created in Google SketchUp, to concept an industrial scene. With this series we’ve been giving artists free reign in terms of the genre of work they create, and it’s been a great experience to watch as they’ve all created and submitted such wildly different scenes...more
Released : 11 / December / 2009
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101 Pages
In this November issue of 2DArtist Magazine we go atmosphere crazy with a fantastic steampunk tutorial by Ioan Dumitrescu, who shows us how to use Google SketchUp to create a 3D base to get some interesting structures established for a 2D illustration (paintover) in Photoshop, and we have Darren Yeow showing us how to make custom brushes for clouds – perfect for adding some extra oomph to our environments and giving rockets a good kick off the Earth!...more
Released : 13 / november / 2009
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112 Pages
OK, so we’ve got two really exciting interviews this month: we interview master of the caricature, Jason Seiler, and it’s been a long time coming but we are exceptionally pleased to have finally hooked ourselves an interview with none other than Jason Manley, for Massive Black. Woo-hoo! So check out the freakishly stunning portfolio of Jason Seiler on p.6 and then join us on a journey with Jason Manley as we check out some of MB’s latest concept art done for the entertainment and animation industries (p.30)...more
Released : 09 / October / 2009
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102 Pages
Darren Yeow is back with us to take us through the painting of a beautiful oriental-style scene which starts from just a simple 3D base knocked up using the free and intuitive software, Google SketchUp (p.50). This is the third tutorial in this series and we’re really pleased with how our artists have been using Google SketchUp in different ways to achieve their own unique goals. We hope you’ve enjoyed what we’ve brought you so far and that you’ll learn many new techniques to help speed up your painting by integrating 3D into your workflow over this and our coming issues...more
Released : 09 / September / 2009
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115 Pages
What’s in store this sunny August then? (Yep, we actually have some sun – I kid thee not!) First of all, let’s discuss tutorials, as I know that’s what most of you are here for. We have two new tutorial artists with us this month actually: Alex Broeckel, who you’ll have seen in our Gallery recently, and Bruno Werneck who featured in an artist interview in the 2DArtist October 2007 issue have both joined the author panel. So let’s start at the beginning to find out what we’re up to:...more
Released : 12 / August / 2009
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128 Pages
Well, it’s halfway through the year already so we thought we’d celebrate the halfway point by kicking off some brand new tutorial series’! We’ve packed the first parts of three new tutorial series into this July issue, starting off with a series aimed to teach the power of 3D in 2D painting, showing you how to create depth and achieve a sense of scale easily in your paintings by utilising the free and easy-to-use software, Google SketchUp. So don’t be afraid of the third dimension, simply check out p.64 to see just how easy it is to apply 3D geometry to your 2D paintings...more
Released : 21 / July / 2009
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110 Pages
Welcome to Issue 42 – and what an issue to get your teeth into if ever there was one! We’ve got everything from man-eating plants to earth-chomping diggers, to car- and people-gobbling earth. We like our destruction don’t we?! Not only is this another great issue because it’s packed with a variety of both organic and hard-surface painting tutorials, but this June release is also quite an emotional one for us as we are publishing the final tutorial of Chee Ming Wong’s year-long space painting series...more
Released : 12 / June / 2009
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134 Pages
Welcome to our issue of beauties and beasts. Within the pages of this month’s magazine, you’re going to stumble across the devilishly handsome and the beastliest beauties, as we have packed 2DArtist with stunning content across the board, with contributions from Don Seegmiller, Kekai Kotaki, Nykolai Aleksander and many, many more. And to illustrate the theme of “beauties and beasts” for us quite perfectly this month, we have our first artist interview with 2D artist veteran, Don Seegmiller...more
Released : 14 / May / 2009
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114 Pages
Welcome to an issue of big feet and one-eyed monsters – and that’s just the stylised challenge! We kick this month’s issue off with an interview with an artist we’ve come to know through the production of Digital Art Masters: Volume 4; he’s an illustrator living in Mississippi (my favourite word) who has worked for the likes of White-Wolf Publishing and Fantasy Flight Games to name just a couple of his clients to date. We’re talking about Bradford Rigney, whose artwork tore us into pieces when we had to choose which of his great images to feature in our upcoming book project...more
Released : 09 / April / 2009
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115 Pages
Welcome to Issue 39! We’ve been discussing today about how to bring you even more content in addition to what’s currently being scheduled, so the future is looking bright for 2DArtist and 3DCreative – it’s never a bad time to jump on the ol’ subscription wagon and get yourselves set up to receive your issues automatically each month! *winks*
So what do we have for you? Well, first of all, I’m both proud and honoured to be able to introduce an interview with the super talented and inspirational, James Paick...more
Released : 11 / March / 2009
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112 Pages
Welcome to Issue 38 from a soggy, post snow-covered England. Not even the snow can stop us bringing another content-packed issue your way, so let’s get stuck in! What have we got for you this month? Well, we have a treat for you actually, and this is one that I’ve been looking forward to for a long time: none other than an interview with the amazingly talented Polish artist, Marek Okoń, who has kindly taken some time out this month to chat to the 2DArtist team....more
Released : 11 / February/ 2009
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105 Pages
Happy New Year and welcome to Issue 037 so what’s in store? Well, we have two interviews this month – our first one with freelance artist, Tomasz Jedruszek, who has worked for a variety of big names – Fantasy Flight Games and White Wolf Publishing to name a couple. We caught up with him for this month’s issue to find out a little about what caused his career shift from architecture to illustration; check out his stunning portfolio on page 7. Our second artist interview is with Jim Maxwell, matte painter and concept artist...more
Released : 13 / January / 2009
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