Issue 56 | August 2010
:: Back ::

Editorial
Well it looks like the summer may be disappearing here in the U.K, the sun has gone and the rain has begun, but we won’t let that get us down as we have a visual feast in this month’s issue as well as some amazing tutorials to keep us occupied as we try to keep dry.

This month’s jaw dropping cover image comes from the remarkable Ignacio Bazan Lazcano. Ignacio continues our Futuristic Marines tutorial series by showing us how he created his amazing marine to survive and fight in a hot volcanic planet environment. This is not only a great image but a superb tutorial packed with quick tips and useful tricks to help you create your very own futuristic marine.

This month 2DArtist managed to catch up with a lot of people’s favorite artist Kerem Beyit. Kerem is the king of fantasy and he gives us a taste of his superb talents with a huge selection of great finished pieces.  Kerem tells us how he found his way into the industry through hard work and plenty of practice. If dragons, swords and epic scenery are your thing this is the interview for you.

Every now and again an artist comes along who you know you want to see more of, and that is definitely the case with this month’s sketchbook artist. Min Yum gives us an insight into his sketching techniques as well as showing us the processes he uses to start a piece of concept art. If this article catches your eye keep watching this space as in a few months time we will be featuring an excellent tutorial by Min showing us how to paint a Siren.

Thomas Pringle is back again with the next chapter in the Concept Art for Computer games series. Thomas did a great job in the first chapter and doesn’t disappoint in the second chapter as he shows us how to paint the interior of the prison planet! Whilst we are on the subject of sci-fi we wrap up the Futuristic Cities series this month with a futuristic City at sunset. Frank Hong leads us in this one and shows us how to use the tones from the sunset sky along with the lights and colors from the futuristic city. This is the last chapter in this series and next month we will be moving on to Painting Creatures from Folklore and we have a great tutorial to get us started with a bang!

Chase Stone is our master of Custom Brushes this month. This is Chase’s first full tutorial for us and he really pulls through and does a great job! Chase shows us how to create a selection of brushes to improve the overall look of our image and finishes of with an excellent illustration to show the benefit of using them. Chase is definitely one to look out for. I think we will be seeing more and more great work from him!

Many of you would have been blown away by the amazing image 3324 North Carolina by Jason Seiler that featured in our gallery a few months ago. Well this month Jason shows us how he did it and gives us some amazing tips to try to create the same effect ourselves.

This issue really is brimming with excellent content and this continues into our gallery which displays work from Tomasz Jedruszek, James Wolf Strehle, Serge Birault and many more great artists.

 
 
 

What's in this month...
Interview: Kerem Beyit

Sketchbook: The Sketchbook of Min Yum

The Gallery: 10 of the Best 3D Artworks

Tutorial Series: Concept Art for Games - Chapter 02: Environments by Thomas Pringle

Tutorial Series: Painting Futuristic Marines - Chapter 2: Hot Planet Hydro Marine by Ignacio Bazan Lazcano

Tutorial Series: Painting Futuristic Cities - Chapter 6: City at Sunset by Frank Hong

Tutorial Series: Custom Brushes For Sci-Fi - Chapter 2: Egyptian Sci-Fi by Chase Stone

Making Of: 3324 North Carolina - Project Overview by Jason Seiler

Promotion: Digital Art Masters:v4 - Free Chapter Book Promotion

 

   
     
---GOOGLE-ANALYTICS---